Spirits with Spirits Happy Hour Walking Bar Pub Crawl

REVIEW · SAVANNAH

Spirits with Spirits Happy Hour Walking Bar Pub Crawl

  • 4.527 reviews
  • 1 hour 30 minutes (approx.)
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Operated by Full Moon Tours · Bookable on Viator

Traveller rating 4.5 (27)Duration1 hour 30 minutes (approx.)Operated byFull Moon ToursBook viaViator

Savannah ghosts meet happy hour for ninety minutes. This two-in-one walk pairs a low-key ghost tour feel with drink stops across the Historic District. You’ll hear sad stories tied to squares, old buildings, and even movie-history trivia.

I especially like the laid-back pacing—you’re moving, but it doesn’t feel like a full-on scare show. Another win is the story-to-place connection, where each stop is tied to local history you can actually see and picture as you walk.

One consideration: not every bar stop is built around a ghost story. If you’re expecting spooky drama at every single stop, you may feel a bit let down.

Key Points at a Glance

  • Ghost-lore walking tour + pub crawl in one compact 1.5-hour loop
  • 21+ only with drinks optional to buy at happy-hour style deals
  • Small group size (max 20) makes it easy to hear the guide
  • Historic District squares and landmark stops keep the stories grounded
  • All-weather operation means you’ll want practical layers and shoes

In This Review

Savannah Ghosts and Happy Hour, Rolled Into One Walk

Spirits with Spirits Happy Hour Walking Bar Pub Crawl - Savannah Ghosts and Happy Hour, Rolled Into One Walk
This is the kind of Savannah experience that fits the city’s personality: history with a wink. You’re not just going from one haunted-sounding place to another—you’re walking through the Historic District while your guide ties each stop to a specific local legend or event.

What I like most is that the tour doesn’t pretend to be a jump-scare haunt attraction. The tone is more conversational and story-driven, which matches the setting. You’ll also get that fun pub-crawl energy without needing to plan transportation or wrangle a group for multiple bookings.

Starting at Rail Pub, Then Working the Historic District on a 4:00 PM Schedule

Spirits with Spirits Happy Hour Walking Bar Pub Crawl - Starting at Rail Pub, Then Working the Historic District on a 4:00 PM Schedule
The tour starts at 4:00 pm at the Rail Pub (405 W Congress St #2410). You’ll use a mobile ticket, and the language is English. It runs about 1 hour 30 minutes, which is long enough to cover multiple landmarks but short enough that you won’t feel trapped in one spot.

With a maximum of 20 travelers, you’re in a size band where you can actually hear your guide. That matters on a walking tour with frequent pauses—too-large groups turn into a shuffle line. Here, you should feel like part of the group, not background noise.

The big practical note: it operates in all weather conditions. Savannah rain can be quick and heavy, so bring a light rain layer and wear shoes that handle damp sidewalks.

You can also read our reviews of more tours and experiences in Savannah.

Molly MacPherson’s Scottish Pub & Grill: Charlie’s Sad Tale Sets the Mood

Spirits with Spirits Happy Hour Walking Bar Pub Crawl - Molly MacPherson’s Scottish Pub & Grill: Charlie’s Sad Tale Sets the Mood
Your first real stop is Molly MacPherson’s Scottish Pub & Grill. You start with your first drink option, then you head outside for the first story: Charlie, a resident living on the second floor—sadness creeping in until it becomes legend.

This stop is a smart opener for two reasons. First, you’re warmed up with the bar vibe before the walking portion ramps up. Second, the story gives you a framework: you’ll be listening for how everyday locations in Savannah can hold layered memories.

A small heads-up: you don’t need to buy a drink right away to follow along. But the tour is built around happy-hour style timing, so if you want the full rhythm, grabbing that first drink helps.

Johnson Square: Oglethorpe’s Plan, Fires, and Gracie’s Story

Spirits with Spirits Happy Hour Walking Bar Pub Crawl - Johnson Square: Oglethorpe’s Plan, Fires, and Gracie’s Story
Next up is Johnson Square, one of Savannah’s defining outdoor “rooms.” This is where you get the planning context: General James Oglethorpe and how he mapped the city into 24 squares. That matters because it explains why Savannah feels so walkable and why the squares became community centers.

Then the mood turns darker. You’ll hear how fires were disastrous in Savannah’s first hundred years, and how that era created ghosts in the local telling. The square also comes with a sad story tied to Gracie, making the legend feel like it belongs to this exact space—not just a generic haunt.

The practical takeaway: Johnson Square is a good place to slow down. If you’re the type who likes to pause for photos, this is one of the best stops for it, because the square itself is built for lingering.

Wright Square: The Hanging Square, Jenny From Forrest Gump, and Alice Riley

Spirits with Spirits Happy Hour Walking Bar Pub Crawl - Wright Square: The Hanging Square, Jenny From Forrest Gump, and Alice Riley
At Wright Square, the stories get specific in a way that’s fun even if you’re not a hardcore ghost-hunter. You’ll learn it was the second square built, then you’ll get a chain of haunted happenings that connect to local sites.

One of the most memorable bits here is the pop-culture connection: you’ll hear about Jenny from Forrest Gump and where she worked. Then the tour pivots back to the city’s older function: the site of an original city jail, and what sits there now.

And yes, Wright Square has the nickname energy: it’s called the hanging square, with the story of Alice Riley tied to the lore.

If you’re worried this tour might get too intense, Wright Square is actually a good test. You’ll get the grim story beats, but they’re presented as legend and local memory—not sensational horror theater. That’s one reason the experience works well for people who want spooky stories without going full jumpy.

Reynolds Square: Jim Mercer’s Antique Shop, Movie Theater Hauntings, and the Ole Pink House

Spirits with Spirits Happy Hour Walking Bar Pub Crawl - Reynolds Square: Jim Mercer’s Antique Shop, Movie Theater Hauntings, and the Ole Pink House
Reynolds Square brings in a mix of literary and Savannah-specific haunt tales. You’ll hear about the original antique shop of Jim Mercer, a key character from Midnight in the Garden of Good and Evil. That connection helps the stories feel less like folklore-only and more like Savannah’s culture spilling into books.

Then you’ll get ghost lore tied to the old movie theater while it was being renovated. Instead of talking only about the past, the tour frames haunting as something that shows up in what the city keeps touching—old buildings, repairs, and re-openings.

The crown jewel stop here is the Ole Pink House, described as one of the most haunted structures in Savannah. Even if you don’t buy into every legend, the house’s reputation is part of the city’s identity, and that alone makes it worth the stop.

Practical note: Reynolds Square is another photo-friendly moment, but keep your timing flexible. The guide’s pacing matters here—listen first, shoot second.

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Abe’s on Lincoln: Not About the President, and the House-Old Legends

Spirits with Spirits Happy Hour Walking Bar Pub Crawl - Abe’s on Lincoln: Not About the President, and the House-Old Legends
A big part of the fun is how the tour ends up in character pubs. Abe’s on Lincoln is included, and the name has a twist: it’s not named after President Lincoln. You’ll hear why the bar got the name Abe’s in the first place, and you’ll also get haunted tales connected to the 18th-century home that’s now a popular local watering spot.

This stop works as a release valve. After several squares and darker stories, Abe’s gives you a place to breathe, reset, and take in the “this is Savannah now” feeling—history plus people plus a drink.

Also, this is where the tour’s practical side shows itself. If you’re planning to buy alcohol, it’s easier to do it earlier rather than saving it for the final minutes. You’ll be doing short walks between stops, not long commutes, so pacing your drinks matters.

City Market: Basements, Warehouse Past, and Poor Larry’s Watering Hole

Spirits with Spirits Happy Hour Walking Bar Pub Crawl - City Market: Basements, Warehouse Past, and Poor Larry’s Watering Hole
Then you reach City Market, once Savannah’s warehouse district and open market. Here the tour leans into the idea that back-of-house spaces matter. You’ll hear about gruesome practices that were said to be hidden in building basements, which explains why the legend feels tied to architecture, not just hearsay.

You’ll also hear the story of Poor Larry’s, described as a well-known watering hole and part of when the area first opened for business. It’s a fun stop because it blends the practical history of trade and commerce with the darker “what happened behind the curtain” lore.

If you’re the type who likes to understand how cities actually functioned, City Market is a good anchor point. Market life leaves physical traces: the layout, the building edges, the feel of the public space. The ghost story wraps around that reality.

The Marshall House: Union Hospital Era and Ghost Stories of Cats, Children, and Soldiers

Spirits with Spirits Happy Hour Walking Bar Pub Crawl - The Marshall House: Union Hospital Era and Ghost Stories of Cats, Children, and Soldiers
The tour includes a major landmark: The Marshall House, Historic Inns of Savannah. It was built by Ms Marshall in 1850, and it’s described as once being the most famous hotel in Savannah. That hotel status is key—this is where the city’s highs and lows meet the same walls.

The haunting lore here connects to the Union Army commandeering it in 1864, turning it into a hospital during the occupation of Savannah. Then the ghost stories go in a very specific direction: ghosts that are said to include cats, children, and soldiers.

This is a strong finale stop because it shifts the focus from small legends in squares to an event-era narrative. You get a sense of how institutions (like big hotels and hospitals) turn into stages for both history and legend.

What the Ghosts Feel Like: Not Too Scary, More Story Than Shock

One of the most repeated themes around this experience is that it’s not scary in a jumpy way. The stories are dark in subject matter—fires, jail sites, tragic characters—but the delivery is more casual and entertaining.

Guides can make a tour like this either fun or exhausting. The best versions of this crawl are the ones where you feel like the guide is steering the group through the stories with humor and patience. When Craig is the guide, the vibe is described as friendly, funny, interactive, and patient, even with groups that get silly.

That tone is exactly what makes the experience work for couples and friend groups. You can be curious and amused at the same time.

Drinks and Happy Hour Deals: How to Plan Without Losing the Plot

Drinks are not included, but you can purchase them at the stops. The tour emphasizes happy hour deals, so your timing can matter if you want the best pricing.

For practical sanity, I’d plan on buying maybe one drink you truly enjoy, then switch to water. The tour runs 90 minutes and involves walking between multiple locations, so hydration helps you keep your energy for the stories.

Also remember the hard rule: it’s 21+ only, with minimum age and drinking age at 21. If you’re traveling with friends who aren’t 21, this is not a “sit together anyway” type of event.

Dress, Shoes, and Pace: Small Fitness, Real Walking

You’ll want moderate physical fitness. The tour is a walking bar crawl, so you’ll be on your feet through multiple stops. It’s not described as a marathon, but it is real walking—Savannah sidewalks and historic street surfaces can feel uneven.

Since the experience runs in all weather conditions, dress for rain or heat. Bring layers you can handle quickly and shoes that won’t slip when sidewalks are damp.

Price and Value: What You’re Really Paying For

There’s no single “attraction ticket” moment here. You’re paying for the guided flow: a professional guide plus a storytelling focus that connects history and spooky lore to specific corners of Savannah.

Because stops like squares and landmarks have no extra admission listed, the value comes from what you can learn per minute. If you want a structured way to see several iconic places in the Historic District without building your own route, this is the kind of shortcut that pays off.

If you only want a drink crawl with no story, you may feel less satisfied. This works best when you show up ready to listen for legends and local context.

Who Should Book This Walking Pub Crawl (and Who Should Skip It)

This tour suits you if:

  • you like Savannah’s Historic District and want a guided path through the squares
  • you want ghost lore that’s low-key, more folklore than horror
  • you enjoy a social bar stop rhythm without spending all evening planning logistics
  • you’re traveling as a couple or small group and want the guide to keep things moving

You might skip it if:

  • you’re expecting a scary theme-park experience with constant jump scares
  • you want a haunted story at every single bar stop (some stops may skew more historical than spooky)
  • you’re not interested in 21+ bar timing and optional drink purchases

Should You Book Spirits with Spirits Happy Hour Walking Bar Pub Crawl?

I’d book it if you want a fun, compact way to see Savannah’s squares while hearing the kind of stories that make the city feel alive after dark. The best part is the balance: ghost-lore flavor without turning into a stressful scare session, plus the happy-hour vibe that keeps it easygoing.

Just go in with the right expectations: it’s a guided walking experience with optional drinks, built around local legend and history tied to places you can look at right then.

If that sounds like your kind of Savannah evening, this is an efficient, enjoyable choice.

FAQ

How long is the Spirits with Spirits Happy Hour Walking Bar Pub Crawl?

It lasts about 1 hour 30 minutes.

Is the tour a walking tour, and what fitness level is required?

Yes, it’s a walking crawl. It calls for a moderate physical fitness level.

What is the meeting point and where does the tour end?

The tour starts at Rail Pub, 405 W Congress St #2410, Savannah, GA 31401. It lists the end point as Abe’s On Lincoln, 17 Lincoln St, Savannah, GA 31401.

What time does the tour start?

The start time is 4:00 pm.

Is the tour offered in English?

Yes, it’s offered in English.

Are drinks included?

No. Alcoholic drinks are available to purchase during the tour.

What are the age requirements?

The minimum age is 21, and the minimum drinking age is 21.

Does the tour run in bad weather?

Yes. It operates in all weather conditions, so dress appropriately.

How big is the group?

The tour has a maximum of 20 travelers.

What is the cancellation policy?

Free cancellation is available. You can cancel up to 24 hours in advance for a full refund.

Should You Book Spirits with Spirits Happy Hour Walking Bar Pub Crawl?

Yes—if you want Savannah in story form with a friendly pub-crawl pace. It’s a smart way to hit key Historic District locations in about 90 minutes, and it’s especially good if you’re after spooky lore that stays fun instead of frightening.

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